Assets reference¶
Assets are the building blocks of an ASTROLAB mission. Each has a type, GUID, optional parent, and a typed Properties editor (web and desktop share the schema).
Catalogue¶
Platforms & regions¶
| Asset | Role |
|---|---|
| Spacecraft | Orbital vehicle — orbit, attitude, power, COMM, constraints |
| Constellation | Walker or trailing grouping of spacecraft members |
| Vehicle | Waypoint trajectory platform |
| Facility | Ground station |
| Target | Geographic point target |
| Area of interest | Regional / country / polygon AOI |
| Space object | Catalog / debris populations |
Payloads & RF¶
| Asset | Role |
|---|---|
| Sensors | Optical / typed sensors (mounted) |
| Antenna | RF pattern aperture (mounted) |
| Transmitter | RF source — Simple / Complex |
| Receiver | RF front-end — Simple / Complex |
| Solar array | Power panels (via Spacecraft Power tab) |
| Battery | Energy storage (via Spacecraft Battery tab) |
| Propulsion subsystem | Chemical / electrical — next Beta builds |
| Constraints | Geometric filters on platforms |
| Mounted assets | Shared mount / pointing model |
Shared document fields¶
| Field | Meaning |
|---|---|
guid |
Stable identity |
asset_type |
Schema key |
asset_id |
Display name |
parent_guid |
Tree parent |
active |
Participates when true |
Creation tips¶
- Prefer ⋯ on mobile / context menu on desktop.
- Respect plan caps (
spacecraft,facility,sensorPerParent, …). - Apply Changes after edits that affect the scene.
Each asset page includes a Properties screenshot slot (spacecraft: one per tab). Drop PNGs in docs/resources/images/assets/ using the filenames in Documentation images.
Continue with Analyses once assets are configured.