Skip to content

Connection network

Declared mesh, then access on each edge

A connection network is the operational graph: which nodes are allowed to talk. After you declare edges, a run computes geometric access on each edge. Routing and Latency do not invent contacts — they walk these windows.

This is not a one-off Link pair. It is the architecture: bent-pipe, ISL mesh, or hybrid.

Plan cap for how many networks you may add is separate from other analyses.

When to use

Use a Connection Network when… Prefer something else when…
You will run Routing or Latency One pair only → Link
ISL meshes, several gateways, bent-pipe Area metrics only → Coverage
Constellation All Satellites as a graph node You are still closing a single RF hop

How to build it

  1. Add the analysis; name it.
  2. Under Connections, add rows FromTo. Ends can be spacecraft, vehicles, facilities, targets, sensors, or constellation All Satellites / All Sensors.
  3. Analysis Interval and Access Sampling (step).
  4. Apply Changes, then Run Analysis. Aggregates expand to members; every concrete pair on an edge is tested.
  5. Drawing an edge does not bypass constraints (elevation, eclipse, …).

Keep the graph small: every edge is an access computation over the whole interval.

Pattern Typical edges
Bent-pipe Spacecraft (or sensors) → facilities; no ISL
ISL mesh Spacecraft–spacecraft (or constellation aggregate) plus downlinks
Hybrid Sparse ISL + several gateways

Connection network Properties

Connection network — from/to rows and sampling step.

Connection network in 3D

Design — access lines on declared edges after Run.

Connection network edge access

Dashboard — access windows on each declared edge.

After Run

Apply Changes redraws stored graphics. Run Analysis recomputes after topology or Access Sampling / interval changes. Dependent Routing and Latency studies become stale when the network changes.

Need both From and To set; self-loops only for constellation aggregates with at least two members.

Empty lines: horizon, elevation, eclipse, inactive nodes, or an edge that was never geometrically true in the interval. Drawing the edge does not grant contact.