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Vehicle

Asset reference

A vehicle is a platform that moves on or above the Earth along an explicit waypoint path — aircraft, UAV, or a ground route used with the space segment.

Unlike a spacecraft, it does not use an orbit propagator. It interpolates geodetic waypoints with a speed- or time-tagged method and a simple attitude relative to velocity. Mount sensors or RF children when you need a mobile participant in Link or a connection network.

Add from Mission Tree → Vehicle. Apply Changes after edits.

Generic

Parameter Type Notes
Name text Display name
Active checkbox When off, skipped on scene refresh
Show trajectory checkbox Path polyline in Design
Initial UTC datetime Must lie inside the scenario window
Color color Marker / path (#00FFFF typical)
3D model path text Optional GLB; empty uses the bundled GlobalHawk-style model
Method select Speed defined / Time defined
Attitude select Velocity + local Up · Velocity + radial · Velocity + nadir

Vehicle — Generic

Vehicle Properties — name, color, model, method, attitude.

Waypoints

Need at least two. Segment ii+1 uses the speed or time on row i.

Parameter Type Notes
Latitude [deg] decimal
Longitude [deg] decimal
Altitude [m] decimal Height above the ellipsoid
Speed [m/s] decimal ≥ 0.1 When method = Speed defined
Time [s] decimal ≥ 1 When method = Time defined

The default seed is two waypoints (high-altitude example, speed on the first segment). Add waypoint / Remove waypoint (you cannot drop below two).

Vehicle — Waypoints

Vehicle Properties — waypoint table (lat, lon, alt, speed or time).

COMM and constraints

COMM is the same bus profile as the spacecraft COMM tab (MMFU, acquisition / downlink / ISL / uplink rates, processing latency, max concurrent links). How Latency reads those fields is documented on Spacecraft — COMM — vehicles do not need a second copy.

Constraints use the same catalogue as spacecraft (Enabled + parameters, Add constraint / Remove).

Vehicle — COMM

Vehicle Properties — COMM.

In Design

Right-click the vehicle on the globe to Follow (same idea as a spacecraft). While you follow, the cyan marker hides and the 3D mesh is meant to appear. The default camera sits at spacecraft range (thousands of kilometres), so scroll-zoom in until the model fills the view. If the clock is outside the waypoint path, there is no pose to follow — move playback onto the route.

Allowed children

sensor · antenna · transmitter · receiver